Obtaining client ID

Stephen Misel steve@neonova.net
Fri Jul 11 19:19:19 UTC 2003


Brett,

40 mb/day per flooding peer, with each DCC server having a couple of
peers for fault tolerance.

If your DCC server has 4 peers, each using 40 mb/day, 4*40=160mb.

-Steve

On Fri, 2003-07-11 at 15:07, Brett Cove wrote:
> On Thu, 2003-07-10 at 09:17, Vernon Schryver wrote:
> > [...]
> > Using the public servers consumes less of your own bandwidth as well as less of the bandwidth
> > and human effort at other DCC servers compared to running your own
> > DCC server with the requisite 3 or 4 floods of 40 MBytes/day of
> > bulk checksums
> > 
> 
> >From what was stated above, it sounds like a local DCC server must flood
> 40 MB, 3 or 4 times per day, makeing the total ~150 MB/day.
> 
> However in the FAQ
> (http://www.rhyolite.com/anti-spam/dcc/FAQ.html#system-load).. 
> 
> "As of mid-2003, about 40 MBytes/day are exchanged between pairs of
> servers participating in the network to which dcc.dcc-servers.net
> belongs."
> 
> Could someone please clarify this for me.
> 
> Brett Cove
> ActiveState.com
> 
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